Previous: x1f4_pass_mxpath, Up: Named Objects Collections Functions [Index]
extern int x1f4_post_mxpath
(void *deck, const char *name, unsigned size, const void *data);
The x1f4_post_mxpath function looks for some deck string key
pointer value associative array node matching the size bytes long
name name. Upon look up failure, inserts a new element, corresponding
the size bytes long name name and storing the data
pointer.
The function returns 0 if a new element was inserted,
X1f4_MXDECK_EVER_MATCH if a match was found, one of the defined errors
for failure.