Previous: x1f4_pass_mxpath, Up: Named Objects Collections Functions [Index]
extern int x1f4_post_mxpath (void *deck, const char *name, unsigned size, const void *data);
The x1f4_post_mxpath
function looks for some deck
string key
pointer value associative array node matching the size
bytes long
name
name. Upon look up failure, inserts a new element, corresponding
the size
bytes long name
name and storing the data
pointer.
The function returns 0 if a new element was inserted,
X1f4_MXDECK_EVER_MATCH
if a match was found, one of the defined errors
for failure.